Saturday, April 19, 2014

JUGS Interview

I had the pleasure recently to conduct an online interview with Damian from Chiba. He and his friends have been running the club JUGS (Japan's United Gaming Society) in Chiba since 2009. Their group might be small, but they are always on the hunt for new players in the greater Chiba area.

Before the interview though, here is the quick and dirty coverage of their club. This is all available on the page link to the right of course. This will give you a good feel for the group before we dig into the meat of the interview.

Club Name: J.U.G.S. Japan's United Gaming Society 

Club Location: Chiba 

Focus: provide a gaming space in Chiba that caters for and integrates both foreign and native players interested in playing Wargames

Structure: Our bilingual friendly group is free for anyone interested in coming (either English or Japanese speakers). We have a playing space that can cater for up to 8 players playing 4 games at once with room for a couple more to watch. There are no fees.

Games played most often: Warhammer, 40k, Blood Bowl, Mordheim, Infinity, Dystopian Wars, War Machine, Gorkamorka, Settlers of Catan, Flames of War, Bolt Action, Dark Future, Space Hulk and Saga. We are very open to trying new games.We also have a couple of experienced Roleplayers and we are looking at running  some English language role-plays such as Dark Heresy, Call of Cthulu in the near future if we get enough interested players. 

Special Considerations: none

Point of ContactJUGS Japan's United Gaming Society Page on Facebook and/or deimimix@yahoo.comWargamers in Japan is interested in learning who all of our gaming neighbors are. 

Read on for the full interview!

Wednesday, April 16, 2014

Wargame Club & Store Map

Not sure where the closest game store or club is? Then check out this handy link! You can even add your own club or shop if you don't see it on the map. Lets make this a great tool for everyone by contributing and not abusing :)

Saturday, April 12, 2014

Table Top War Gaming in Okinawa

William in Okinawa has been taking the lead in making sure local gamers have a place to play. Utilizing public spaces, gathering terrain, and scheduling meet ups and games, he is a big part of gaming south of mainland Japan.

After reaching out, I was able to get William to answer a few questions via email for the WIJ blog. We get excited around here when it comes to exposing the public to game groups. We hope that every story of a local club turns into new players across the table.

As usual, we start with the bullet points! Here is the rundown on TTWG in Okinawa.

Club Name: Table Top War Gaming

Club Location: Schilling Community Center on Kadena AB, Okinawa, Japan.

Focus: Teaching new players how to play and controlling an overall fun and friendly gaming environment.

Structure: All open play from 10am to 7pm Saturdays.

Games played most often: Warhammer 40k, Dreadball, Magic the Gathering, Star Wars: X-wing, Warhammer Fantasy, Warmachine/Hordes, The Relic Board Game

Special Considerations: We have an general agreement with the Schilling Community Center to let us play there. We have a cabinet set up in the corner of there back "Kitchen" area. Every Saturday morning, we have to have one person go in early and see if anyone has "Rented" that room out for the day. If not, then we are free to open the doors up and push the tables together and play in there. There is also a large area that connects next to it with a folding type wall. If that room is open, we can have it too. But if it is being used, then we just can't play for the day there.

Point of Contact: William J. Castillo, Facebook

More information after the jump!

Monday, April 7, 2014

Dozier Campaign Update: A New Hope

War continues to rock the Dozier system.  The conflict grows unchecked and threatens to spill out to new systems.
On Strausheim, the Cult of the Dark Mechanicum clashed with the warriors of Fenris.  Berserk automatons leapt from rooftop to rooftop to assault Space Wolf defensive positions.  The Wolves counterattacked with fury worthy of their name, but the Mechanicum troopers were too resilient, and eventually established a foothold in the city.  When the Space Wolves failed to root out the Mechanicum, help came from an unlooked for quarter.  The Brotherhood of the Four Armed Emperor struck at the machine.  Despite inflicting heavy losses, not even the massive numbers of the Brotherhood could dent the morale of the Mechanicum constructs.
Meanwhile, on the Celestial Throne, the Blood Angels sought out the viral payload left on the Pax Testudo.  The sons of Sanguinius met resistance in the form of a Word Bearers kill team.  In the opening stages of the battle, the holy Dreadnoughts raged unchecked through the Chaos’ lines.  However, caution returned to them when they witnessed the terrible destructive power of a single Obliterator, laying waste to a number of the battle brothers.  Their momentum checked, the Blood Angels were hit hard by a force of Terminators sporting massive mutations.  Their vorpal claws tore loyalist marines apart, and the recon mission had to be abandoned.
On Janus, a force of Tau was shaken by a brutal attack from the combined might of Chaos Marines and the Daemons of Phobos.  After being routed by the forces of evil, they realized they had been taken in under the mind control of an Eldar witch.  The Tau force launched their own attack upon the witch, disgusted to learn that she still held a cadre of their finest under her thrall.  The firefight was devastating to both sides and both fell back from the battlefield as the coming dawn threatened to consume them all.
Around the system, another strike force of Blood Angels fought the Ghost Knight abominations on the ramparts of the sky fortress.  Ultramarines attempted to purge Chaos filth from the jungles of Lush.  Blood Axe Orks deployed to Strausheim to help secure the capital city.  The more righteous chapters of Space Marines did not approve of this.  Some chose to leave the system, while others were deployed to other battlefields.
As the war crescendoed once again, Inquisitor Malkizadek played his trump card.  On Gio, a massive slab of rock was ejected into the void.  No other change was discernible to the mere mortals who witnessed the event, but every Navigator in the system knew what had happened.  To those with the second sight, golden light flooded the system, illuminating the Empyrean.  The paths through the warp to the Dozier system were open once again and the forces of Destruction are under threat.